feat: multi-project routing — project_name in bridge, per-project channels, extension filtering

This commit is contained in:
2026-03-07 14:07:40 +09:00
parent 2a4ef8d0d9
commit 2c56fc7607
4 changed files with 153 additions and 166 deletions

View File

@@ -3,13 +3,10 @@
*
* Bridges Antigravity IDE approval dialogs to the Discord bot via file-based protocol.
*
* Flow:
* 1. Extension watches for tool approval notifications in VS Code
* 2. Writes pending approval to bridge/pending/
* 3. Discord bot sends buttons to user
* 4. User clicks approve/reject
* 5. Bot writes response to bridge/response/
* 6. Extension reads response → sends keyboard command to approve/reject
* Multi-project routing:
* - Each workspace has a project name (from settings or workspace folder name)
* - Extension only processes commands/responses matching its project_name
* - Pending approvals include project_name for Discord channel routing
*/
import * as vscode from 'vscode';
@@ -18,15 +15,38 @@ import * as path from 'path';
import * as os from 'os';
let watcher: fs.FSWatcher | null = null;
let commandsWatcher: fs.FSWatcher | null = null;
let statusBar: vscode.StatusBarItem;
let bridgePath: string;
let projectName: string;
let isActive = false;
// Track pending approvals we've already sent
const sentPendingIds = new Set<string>();
/**
* Detect project name from workspace.
* Priority: settings > workspace folder name > fallback
*/
function detectProjectName(): string {
const config = vscode.workspace.getConfiguration('gravityBridge');
const configName = config.get<string>('projectName');
if (configName) { return configName; }
// Use workspace folder name
const folders = vscode.workspace.workspaceFolders;
if (folders && folders.length > 0) {
const folderName = folders[0].name;
// Convert to snake_case: "antig_web" → "antig_web", "My Project" → "my_project"
return folderName.toLowerCase().replace(/[\s\-]+/g, '_');
}
return 'unknown_project';
}
export function activate(context: vscode.ExtensionContext) {
console.log('Gravity Bridge: activating...');
projectName = detectProjectName();
console.log(`Gravity Bridge: activating for project "${projectName}"...`);
// Determine bridge path
const config = vscode.workspace.getConfiguration('gravityBridge');
@@ -45,8 +65,8 @@ export function activate(context: vscode.ExtensionContext) {
// Status bar
statusBar = vscode.window.createStatusBarItem(vscode.StatusBarAlignment.Right, 100);
statusBar.command = 'gravityBridge.start';
statusBar.text = '$(radio-tower) Bridge: Off';
statusBar.tooltip = 'Gravity Bridge — Click to start';
statusBar.text = `$(radio-tower) ${projectName}: Off`;
statusBar.tooltip = `Gravity Bridge — ${projectName}`;
statusBar.show();
context.subscriptions.push(statusBar);
@@ -64,18 +84,18 @@ export function activate(context: vscode.ExtensionContext) {
function startBridge() {
if (isActive) {
vscode.window.showInformationMessage('Gravity Bridge is already running');
vscode.window.showInformationMessage(`Gravity Bridge (${projectName}): already running`);
return;
}
isActive = true;
statusBar.text = '$(radio-tower) Bridge: On';
statusBar.tooltip = 'Gravity Bridge — Active';
statusBar.text = `$(radio-tower) ${projectName}: On`;
statusBar.tooltip = `Gravity Bridge — ${projectName} (Active)`;
statusBar.command = 'gravityBridge.stop';
// Watch bridge/response/ for Discord user responses
const responsePath = path.join(bridgePath, 'response');
const processedFiles = new Set<string>(); // Debounce: prevent double-processing
const processedFiles = new Set<string>(); // Debounce
try {
watcher = fs.watch(responsePath, { persistent: false }, (eventType, filename) => {
if (filename && filename.endsWith('.json') && !processedFiles.has(filename)) {
@@ -92,7 +112,7 @@ function startBridge() {
// Watch for commands (user text input from Discord)
const commandsPath = path.join(bridgePath, 'commands');
try {
fs.watch(commandsPath, { persistent: false }, (eventType, filename) => {
commandsWatcher = fs.watch(commandsPath, { persistent: false }, (eventType, filename) => {
if (filename && filename.endsWith('.json') && !processedFiles.has(filename)) {
processedFiles.add(filename);
setTimeout(() => processedFiles.delete(filename), 2000);
@@ -104,33 +124,30 @@ function startBridge() {
console.error('Gravity Bridge: failed to watch commands dir', err);
}
vscode.window.showInformationMessage('Gravity Bridge: Started');
console.log(`Gravity Bridge: started, bridge path: ${bridgePath}`);
vscode.window.showInformationMessage(`Gravity Bridge (${projectName}): Started`);
console.log(`Gravity Bridge: started for project "${projectName}", bridge: ${bridgePath}`);
}
function stopBridge() {
if (!isActive) { return; }
isActive = false;
statusBar.text = '$(radio-tower) Bridge: Off';
statusBar.tooltip = 'Gravity Bridge — Click to start';
statusBar.text = `$(radio-tower) ${projectName}: Off`;
statusBar.tooltip = `Gravity Bridge — ${projectName}`;
statusBar.command = 'gravityBridge.start';
if (watcher) {
watcher.close();
watcher = null;
}
if (watcher) { watcher.close(); watcher = null; }
if (commandsWatcher) { commandsWatcher.close(); commandsWatcher = null; }
vscode.window.showInformationMessage('Gravity Bridge: Stopped');
vscode.window.showInformationMessage(`Gravity Bridge (${projectName}): Stopped`);
}
/**
* Handle a response from Discord (approve/reject).
* Reads the response JSON and simulates the appropriate action.
* Only processes responses — no project filtering needed since request_id is unique.
*/
async function handleResponse(filePath: string) {
try {
// Small delay to ensure file is fully written
await new Promise(resolve => setTimeout(resolve, 200));
if (!fs.existsSync(filePath)) { return; }
@@ -140,11 +157,9 @@ async function handleResponse(filePath: string) {
if (response.approved === undefined) { return; }
console.log(`Gravity Bridge: response received — approved=${response.approved}`);
console.log(`Gravity Bridge [${projectName}]: response — approved=${response.approved}`);
if (response.approved) {
// Simulate pressing Enter or clicking approve
// Strategy: Use VS Code command to accept suggestion
await simulateApproval();
vscode.window.showInformationMessage(`✅ Approved: ${response.request_id}`);
} else {
@@ -152,9 +167,7 @@ async function handleResponse(filePath: string) {
vscode.window.showInformationMessage(`❌ Rejected: ${response.request_id}`);
}
// Cleanup: delete the response file after processing
try { fs.unlinkSync(filePath); } catch (e) { /* ignore */ }
} catch (err) {
console.error('Gravity Bridge: error handling response', err);
}
@@ -162,7 +175,7 @@ async function handleResponse(filePath: string) {
/**
* Handle a text command from Discord.
* Supports special commands (!auto on/off) and general text relay.
* ONLY processes commands matching this project's name.
*/
async function handleCommand(filePath: string) {
try {
@@ -175,15 +188,21 @@ async function handleCommand(filePath: string) {
if (command.consumed || !command.text) { return; }
// ★ PROJECT FILTER — only process commands for THIS project
const cmdProject = command.project_name || '';
if (cmdProject && cmdProject !== projectName) {
console.log(`Gravity Bridge [${projectName}]: skipping command for "${cmdProject}"`);
return; // Not for us — leave file for the correct Extension instance
}
const text = command.text.trim();
console.log(`Gravity Bridge: command received — "${text.substring(0, 50)}"`);
console.log(`Gravity Bridge [${projectName}]: command — "${text.substring(0, 50)}"`);
// Special command: auto-approve toggle
if (text === '!auto on' || text === '!auto off') {
const enabled = text === '!auto on';
await toggleAutoApprove(enabled);
// Mark as consumed
command.consumed = true;
fs.writeFileSync(filePath, JSON.stringify(command, null, 2), 'utf-8');
return;
@@ -202,7 +221,7 @@ async function handleCommand(filePath: string) {
command.consumed = true;
fs.writeFileSync(filePath, JSON.stringify(command, null, 2), 'utf-8');
vscode.window.showInformationMessage(`📨 Discord input: ${command.text.substring(0, 50)}...`);
vscode.window.showInformationMessage(`📨 [${projectName}] Discord: ${command.text.substring(0, 50)}...`);
} catch (err) {
console.error('Gravity Bridge: error handling command', err);
}
@@ -215,31 +234,25 @@ async function toggleAutoApprove(enabled: boolean) {
const config = vscode.workspace.getConfiguration();
try {
// Core auto-approve settings
await config.update('chat.tools.autoApprove', enabled, vscode.ConfigurationTarget.Global);
await config.update('chat.agent.autoApprove', enabled, vscode.ConfigurationTarget.Global);
// Terminal auto-execution
if (enabled) {
await config.update('chat.tools.terminal.enableAutoApprove', true, vscode.ConfigurationTarget.Global);
}
// File edits auto-accept
await config.update('autoAcceptV2.autoAcceptFileEdits', enabled, vscode.ConfigurationTarget.Global);
// Update status bar
statusBar.text = enabled
? '$(radio-tower) Bridge: Auto ✅'
: '$(radio-tower) Bridge: Manual 🔒';
? `$(radio-tower) ${projectName}: Auto ✅`
: `$(radio-tower) ${projectName}: Manual 🔒`;
const mode = enabled ? '자동 승인 ON 🟢' : '수동 승인 OFF 🔴';
vscode.window.showInformationMessage(`Gravity Bridge: ${mode}`);
console.log(`Gravity Bridge: auto-approve set to ${enabled}`);
vscode.window.showInformationMessage(`Gravity Bridge (${projectName}): ${mode}`);
// Write status back to bridge for bot to report
const statusPath = path.join(bridgePath, 'commands', `auto-status-${Date.now()}.json`);
fs.writeFileSync(statusPath, JSON.stringify({
id: `auto-status-${Date.now()}`,
project_name: projectName,
text: `[SYSTEM] Auto-approve: ${enabled ? 'ON' : 'OFF'}`,
timestamp: Date.now() / 1000,
consumed: true,
@@ -248,40 +261,28 @@ async function toggleAutoApprove(enabled: boolean) {
} catch (err) {
console.error('Gravity Bridge: failed to toggle auto-approve', err);
vscode.window.showErrorMessage(`Auto-approve toggle failed: ${err}`);
}
}
/**
* Simulate approval — try multiple strategies.
*/
async function simulateApproval() {
try {
// Strategy 1: Try executing the accept command if available
await vscode.commands.executeCommand('workbench.action.acceptSelectedCodeAction');
} catch {
// Strategy 2: Send Enter key via type command
try {
await vscode.commands.executeCommand('type', { text: '\n' });
} catch {
// Strategy 3: Focus terminal and send Enter
await vscode.commands.executeCommand('workbench.action.terminal.focus');
}
}
}
/**
* Simulate rejection — try multiple strategies.
*/
async function simulateRejection() {
try {
// Strategy 1: Escape key
await vscode.commands.executeCommand('workbench.action.closeQuickOpen');
} catch {
try {
await vscode.commands.executeCommand('cancelSelection');
} catch {
// Fallback: just notify
console.log('Gravity Bridge: rejection sent but no active dialog found');
}
}
@@ -289,7 +290,6 @@ async function simulateRejection() {
/**
* Manual approve/reject from command palette.
* Writes a pending request for testing purposes.
*/
function handleManualAction(approved: boolean) {
const requestId = `manual-${Date.now()}`;
@@ -304,15 +304,13 @@ function handleManualAction(approved: boolean) {
fs.writeFileSync(responsePath, JSON.stringify(response, null, 2), 'utf-8');
if (approved) {
simulateApproval();
} else {
simulateRejection();
}
if (approved) { simulateApproval(); }
else { simulateRejection(); }
}
/**
* Write a pending approval request to bridge/pending/ for Discord bot to pick up.
* Includes project_name for correct channel routing.
*/
export function writePendingApproval(
conversationId: string,
@@ -325,6 +323,7 @@ export function writePendingApproval(
const request = {
request_id: requestId,
conversation_id: conversationId,
project_name: projectName, // ★ Project routing
command: command,
description: description,
timestamp: Date.now() / 1000,
@@ -335,7 +334,7 @@ export function writePendingApproval(
fs.writeFileSync(pendingPath, JSON.stringify(request, null, 2), 'utf-8');
sentPendingIds.add(requestId);
console.log(`Gravity Bridge: pending approval written ${requestId}`);
console.log(`Gravity Bridge [${projectName}]: pending approval — ${requestId}`);
return requestId;
}