fix: stop command uses activeSessionId instead of renderer-only getActiveCascadeId #task-411
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@@ -430,6 +430,7 @@ export async function activate(context: vscode.ExtensionContext) {
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bridgePath, projectName, sdk, ls: sdk?.ls, autoApproveEnabled, logToFile,
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onAutoApproveChanged: (enabled: boolean) => { autoApproveEnabled = enabled; },
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recentDiscordSentTexts,
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getActiveSessionId: () => activeSessionId,
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}, data);
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},
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onInstanceUpdate: (count, instances) => {
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@@ -559,6 +560,7 @@ export async function activate(context: vscode.ExtensionContext) {
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bridgePath, projectName, sdk, ls: sdk?.ls, autoApproveEnabled, logToFile,
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onAutoApproveChanged: (enabled: boolean) => { autoApproveEnabled = enabled; },
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recentDiscordSentTexts,
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getActiveSessionId: () => activeSessionId,
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});
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// Response watcher is now initialized by initStepProbe() above
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